Lost connections

Connections From LOST

This is a proto-prototype of my LOST connections labyrinth (as in the ABC tv series).  The get a sense of what it would be like, follow these directions (or don’t and watch it break on you!)

1) click on the island.

2) Click on the connection types in the right hand corner to see the different paths between characters

3) Click on “coincidental connections” last.

4) click on sawyer

5) click on the image that appears.  Enjoy the show.

6) Click on Jack.  repeat step 5.

6.5) Click on “trial-by-island’

7) click on jack again.

8) repeat step 5.

9) click on Locke to start over

Rodchenko: lessons in scale

Storm King - 027Storm King - 043Storm King - 034
It seems that one of Rodchenko’s (many) gifts was his ability to conceptualize with a sense that his structures could vary greatly in their size. From some of the photographs, it becomes an optical trick to determine how big a structure actually is.
I was reminded especially of artists like Mark di Suvero’s works at the Storm King art center in mountainville, ny. You get a sense of this idea scale in great effect; in an expansive outdoor space you can view structures from so far away that they are almost like toys, but you also can interact with them in their monumental reality.
(images from storm king, august 30 2003//click an image to enlarge)

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Spatial Design: Blog entry

A blog entry for my spatial design class:
structural acting

Stanislavski’s most significant gift to acting was action, or intention. The idea that a character’s behavior could be most simply expressed as a series of desires which an actor could then perform. […] If we extrapolate Plasticity of Motion to the design of structures and objects, two lessons become clear. One, that there can be a kernel of truth, an action or desire from which the structure must grow (and inversely, that a structure will ultimately convey that action or desire). And two, stripping away habitual forms and motions will allow that essential desire to be fully expressed.

ITP Week 2

Here’s some updates on what i’ve been up to this week:

Physical Computing: A simple alternating switch. I spent my friday night at the lab doing setting up my breadboard and ultimately proggramming the PIC18f542 so that if the button is pressed, one LED lights up; if it is released, the other lights up.

click to watch the video

Spatial Design:

our exercise was to build a model that explored light and color, and document it with a 2min video. I used theatrical lighting gels, reflective colored cardboard, foamcore and a flash light to construct this:

click to watch the video

ICM (intro to computational media:

Here are links to my week two processing projects, which were an experiment in parallel programming, an extreme programming technique where two people sit and code at the same computer. My partner Lisa and I came up with these two numbers:

[xtreme photos!!]
[xtreme drawing!!]

First Processing Project

My first assignment for Intro to Computational Media — a hello world type program to get us familiar with the Processing environment.

Here’s the link (requires java):

[ICM assignment 1](http://itp.nyu.edu/~jbd2058/jdickensAssign1/applet/)

ITP: Day One.

So Tuesday was my first day of Graduate School. My first class was Intro to Computational Media, taught by Dan O’Sullivan. I’m very excited about this class — generically, the basic concepts of programming are taught, mainly using [Processing 1.0](http://processing.org/). Processing seems like a cool language — I’d played around with some of the examples on its website a while back. It’s sort of Java-lite; the developers have stripped down Java’s overly complex syntax to a useful minimum and made a simple environment for programming.

From the site:
>Processing is an open source programming language and environment for people who want to program images, animation, and sound. It is used by students, artists, designers, architects, researchers, and hobbyists for learning, prototyping, and production. It is created to teach fundamentals of computer programming within a visual context and to serve as a software sketchbook and professional production tool. Processing is developed by artists and designers as an alternative to commercial software tools in the same domain.

There’s a lot of visual applications as this seems to be the initial audience (check out the [examples](http://www.processing.org)), but it can be used for other things as well. And what’s cool is that the final output is Java; by the end of the semester the basic Processing syntax is peeled away to reveal its Java underpinnings, and more advanced functions can be implemented this way.

Even more important than the language and the concepts of programming, the class is about figuring out what kind of stuff you want to do with it. That’s the hard and fun part — for all the cool projects and ideas I’ve had over the years, I find myself on this first day feeling absolutely devoid of any creative spark. Which is okay — I’m sure it will come, but it’s a weird and ironic feeling now that I’m in this super creative environment.

My second class was *Applications*, which is taught by Red Burns, the department chair and founder of the program. It’s a seminar class where she invites a guest lecturer each week to present on ITP-related projects in the real world. Our first speaker was Heather Greer, an ITP alum (class of ’94 (!)) who has gone on to work as a photographer, cinematographer, filmmaker, relief-worker, installation artist, and it seems like twelve other things. Her work focuses on the connections we make with people as our reason to survive. I’ll try and find some links to her work and post them here, but suffice it to say she was an inspiring first guest as to the possibilities and opportunities that can arise from ITP’s multidisciplinary, collaborative approach.

Applications is also the only class that all incoming students take together, so it was a great opportunity to see everyone’s face and get to know some of the people I’ll be working with. We are divided into groups of five to present a response to the previous week’s speaker, so I met and enjoyed hanging out with the folks in my group. After class several of us went to Cedar Tavern for a drink, and it was amazing to sit and talk with people who were so engaged about *creative* uses of technology. With a few exceptions, I’m accustomed to people’s eyes glazing over when I start to talk about cool tech projects I’ve been seeing or thinking about — this was probably the first time I’d sat in a group of six or seven people who were all totally engaged in the discussion. Very cool.

So here’s my attempt at staying up-to-date on the blog with my ITP adventures. I have a feeling my time is going to soon vanish and blogging will once again take a back seat, but I’ll do my best to keep it fresh.